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dnd:gonzo:races_list [2018/11/29 21:27]
paolo_bolzoni Set up Granamyr breath weapon as core dragonborn
dnd:gonzo:races_list [2018/11/30 12:29] (current)
paolo_bolzoni Make clear that Shamans can transform in their animal since level 1
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 **Age.** Young Granamyrs grow quickly. They walk hours after hatching, attain the size and development of a 10-year-old human child by the age of 3, and reach adulthood by 15. They live to be around 80. **Age.** Young Granamyrs grow quickly. They walk hours after hatching, attain the size and development of a 10-year-old human child by the age of 3, and reach adulthood by 15. They live to be around 80.
  
-**Alignment.** Granamyrs alignment tend to be the same of the true dragon they are affine to.+**Alignment.** ​While exceptions are quite common, ​Granamyrs alignment tend to be the same of the kind of true dragon they are affine to.
  
 **Size**. Medium. **Size**. Medium.
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 Nadziranim look like three feet tall Men composed of evanescent water. Nadziranim look like three feet tall Men composed of evanescent water.
-In trasparent water are flows of vividly colored lights and bright lines in constant movement, only the head is somewhat stable and appears as a black blob with yellow bright eyes.+In the trasparent water are flows of vividly colored lights and bright lines in constant movement, only the head is somewhat stable and appears as a black blob with yellow bright eyes.
 Given their bewildering appearance when around the universe they usually cover almost completely using Given their bewildering appearance when around the universe they usually cover almost completely using
 robes, hats, gloves, and scarfs. Doing so they appear as little men floating around. Few non-Nadziranim actually know how they look like under all those clothes. robes, hats, gloves, and scarfs. Doing so they appear as little men floating around. Few non-Nadziranim actually know how they look like under all those clothes.
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 **Size**. Small. **Size**. Small.
  
-**Speed**. 0 feet.+**Speed**. 0 feet. Your legs are simply not strong enough to move you around.
  
 **Flight**. You have a flying speed of 30 feet and you can hover. **Flight**. You have a flying speed of 30 feet and you can hover.
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 **Skill**. You gain proficiency in the Survival Skill. **Skill**. You gain proficiency in the Survival Skill.
  
-**Animal Shape**. Once per long rest, you can transform into your Spirit Animal. This transformation last for up 1 hour and you can only assume the form of the spirit animal described in your subrace. This feature is otherwise identical to the Wild Shape class feature of the Druid.+**Animal Shape**. Once per long rest, you can transform into your Spirit Animal. This transformation last for up 1 hour and you can only assume the form of the spirit animal described in your subrace. This feature, ignoring level requirements, ​is otherwise identical to the Wild Shape class feature of the Druid.
  
 **Animal Tribe**. Your tribe is related to a particular animal spirit which grants you some benefits and the corresponding form for the animal shape. Choose one of the following subraces: Bear, Spider, Eagle, Snake, Boar. **Animal Tribe**. Your tribe is related to a particular animal spirit which grants you some benefits and the corresponding form for the animal shape. Choose one of the following subraces: Bear, Spider, Eagle, Snake, Boar.
dnd/gonzo/races_list.1543526866.txt.gz ยท Last modified: 2018/11/29 21:27 by paolo_bolzoni