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tes:morrowind_mod_manual_install [2022/09/18 10:59] paolo_bolzoni |
tes:morrowind_mod_manual_install [2022/09/18 11:06] (current) paolo_bolzoni |
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groundcover=Ozzy's Grass - Solstheim.esp | groundcover=Ozzy's Grass - Solstheim.esp | ||
groundcover=Ozzy's Grass - West Gash.esp | groundcover=Ozzy's Grass - West Gash.esp | ||
+ | |||
+ | == ground cover settings == | ||
+ | |||
+ | To work ground cover mods need to be enabled in the ''settings.cfg'' file. Here is an example setting set, the row ''enabled'' is the only necessary. To reduce density of rendering distance may help performance. | ||
+ | |||
+ | [Groundcover] | ||
+ | enabled = true | ||
+ | min chunk size = 0.5 | ||
+ | density = 1.0 | ||
+ | stomp mode = 2 | ||
+ | stomp intensity = 2 | ||
+ | rendering distance = 18432 | ||
==== esp-less mods ==== | ==== esp-less mods ==== | ||
Line 234: | Line 246: | ||
=== Post-process shaders === | === Post-process shaders === | ||
- | There is little to add for the installation of post-process shaders, they work as regular esp-less mods. Unpack the file, add the ''data='' line the ''openmw.cfg'' file. | + | There is little to add for the installation of post-process shaders, they work as regular esp-less mods. Unpack the file, add the ''data='' line the ''openmw.cfg'' file. Start the game and press F2 for the configuration. |