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tes:morrowind [2022/08/17 11:29]
paolo_bolzoni Add the first step: unpack data
tes:morrowind [2023/08/18 04:24] (current)
paolo_bolzoni Add texture notes
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-==== Installation ====+===== OpenMW ​Installation ​=====
  
-You need:+Instructions to install OpenMW in your system and unpack the game data to make OpenMW ready to start Morrowind.
  
-  * GOG setup file, containing the game data, +[[tes:​openmw_install|OpenMW ​Installation]]
-  * innoextract,​ to unpack the game data, +
-  * OpenMW, a tes3 modern game engine, +
-  * portmod, a tool to install and manage mods.+
  
-=== Steps === 
  
-== Unpack the game data ==+===== Configure OpenMW =====
  
-The gog setup file ''​setup_tes_morrowind_goty_2.0.0.7.exe''​ needs to unpacked. In temp directory we use innoextract to do so:+Once installed, here are the instructions ​to actually set up OpenMW to execute Morrowind and have vanilla-like game ready to use.
  
-  $ ls +[[tes:​openmw_configuration|Initial configuration of OpenMW]]
-  setup_tes_morrowind_goty_2.0.0.7.exe +
-  $ mkdir morrsetup && cd morrsetup +
-  $ innoextract ../​setup_tes_morrowind_goty_2.0.0.7.exe +
-  ​[...] long output omitted ​[...] +
-  $ ls +
-  app  tmp+
  
-The directory ''​app''​ contains all the game data we need. Move where you want to install the game. As example we want install in a games directory under the home 
  
-  $ mv app ~/​games/​tes_morrowind +===== Mods installation =====
-  $ cd .. +
-  $ rm -r morrsetup+
  
-In the installation directory (i.e.''​~/​games/​tes_morrowind''​) is the ''​Data Files''​ directory. In the original morrowind.exe engine all mods had to be installed there; in OpenMW each mod is installed in a separate directory; so we create a copy that we will keep pristine for OpenMW and we keep the original ''​Data Files''​ if we need to use programs like the Construction Set that expect all their data to be in that directory.+Mods, short for "​modifications,"​ alter the game experienceto fix bugs, expand ​the world, or to change the gameplay rules. In this section ​we focus on how to install ​the various kind of mods.
  
-  $ cp -r 'Data Files' 'Data File OpenMW'​+[[tes::​morrowind_mod_manual_install|Mod manual installation]]
  
-If we need to reset the ''​Data Files''​ directory to its original content, we can just delete it and copy back the OpenMW one. 
  
-To make the old-way to install mods easier we convert all filenames to lowercase.+==== Modding notes ====
  
-  $ convmv ​--notest --lower -r 'Data Files/'​* +[[tes::​morrowind_notes_textures|Texture-related notes]] Texture names, types, commands...
- +
-We have to ensure to make all filenames lowercase before copying in the old ''​Data Files'' ​. +
- +
-== Configure OpenMW ==+
tes/morrowind.1660735746.txt.gz · Last modified: 2022/08/17 11:29 by paolo_bolzoni