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dnd:gonzo:rules

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dnd:gonzo:rules [2018/12/16 21:19]
paolo_bolzoni Put more clear skill names
dnd:gonzo:rules [2018/12/16 21:46]
paolo_bolzoni Add "plot armor" rule
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 Just like fighting monsters non-stops does not give long term problems to characters we take lots of artistic licences because it is meant to be //fun//. Just like fighting monsters non-stops does not give long term problems to characters we take lots of artistic licences because it is meant to be //fun//.
 +
 +
 +====== Armor ======
 +
 +Sci-Fi and Fantasy often differs in term of Armor. In a "​tipical fantasy inn" you can easily find a fighter in full plate and nobody beats an eye. Instead in Sci-Fi it would be extremely weird that a bunch of soldiers enter a bar in heavy bulletproof vests.
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 +To compensate and help classes that depend on armors, we use this variant rule:
 +
 +* Without armor or a shield, your character'​s AC equals 8 + Proficency Bonus + his or her Dexterity modifier
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 +As usual if you have multiple ways to compute your base Armor Class, you take the highest.
  
  
dnd/gonzo/rules.txt ยท Last modified: 2018/12/16 21:46 by paolo_bolzoni