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dnd:gonzo:rules [2018/12/11 22:48]
paolo_bolzoni
dnd:gonzo:rules [2018/12/16 21:46]
paolo_bolzoni Add "plot armor" rule
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 Just like fighting monsters non-stops does not give long term problems to characters we take lots of artistic licences because it is meant to be //fun//. Just like fighting monsters non-stops does not give long term problems to characters we take lots of artistic licences because it is meant to be //fun//.
 +
 +
 +====== Armor ======
 +
 +Sci-Fi and Fantasy often differs in term of Armor. In a "​tipical fantasy inn" you can easily find a fighter in full plate and nobody beats an eye. Instead in Sci-Fi it would be extremely weird that a bunch of soldiers enter a bar in heavy bulletproof vests.
 +
 +To compensate and help classes that depend on armors, we use this variant rule:
 +
 +* Without armor or a shield, your character'​s AC equals 8 + Proficency Bonus + his or her Dexterity modifier
 +
 +As usual if you have multiple ways to compute your base Armor Class, you take the highest.
  
  
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 **Intelligence** **Intelligence**
-  * <​del>​Religion</​del>​Technofaith+  ​* <​del>​Arcana</​del>​ Magic 
 +  ​* <​del>​Religion</​del>​ Technofaith
  
-Religion now includes also Science and technology. So understanding a mysterious clockwork would be Knowledge Religion.+Religion now includes also Science and technology. So understanding a mysterious clockwork would be Knowledge Religion. ​Arcana is renamed "​Magic"​ to make more clear that is about "lore about spells, magic items, eldritch symbols, magical traditions, the planes of existence, and the inhabitants of those planes."​
  
  
 **Wisdom** **Wisdom**
-  * <​del>​Animal</​del>​Handling +  * <​del>​Animal ​Handling</​del> ​Animals & AI Handling 
-  * <​del>​Medicine</​del>​Mechanics+  * <​del>​Medicine</​del> ​Medicine & Mechanics
  
 "​Animal"​ is now in a extended sense, constructs with AI can be considered animals and to try to handle them use the same skill. "​Animal"​ is now in a extended sense, constructs with AI can be considered animals and to try to handle them use the same skill.
dnd/gonzo/rules.txt · Last modified: 2018/12/16 21:46 by paolo_bolzoni