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cs:dfu [2026/10/06 15:31]
paolo_bolzoni Getting started
cs:dfu [2026/10/14 08:54] (current)
paolo_bolzoni script and mods
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     - Advances, Enhancements,​ Enable Game Console     - Advances, Enhancements,​ Enable Game Console
  
 +====== Starting Script ======
 +  - Create a script to ensure to have the ''​TERM''​ env variable set to ''​dumb''​
 +<​code>​
 +#!/bin/bash
 +cd ~/​games/​daggerfall-unity/​engine
 +TERM=dumb exec ./​DaggerfallUnity.x86_64 "​$@"​
 +</​code> ​
 +
 +Without it several mods will fail to work because of a Mono bug and the log will be littered of errors like:
 +<​code>​
 +[Error] [name of the mod] <​b>​Compilation Error </b>: The type initializer for '​System.Console'​ threw an exception.
 + at line#0 column#​0 ​
 +</​code>​
 +
 +====== Mods =====
 +
 +The [[https://​www.nexusmods.com/​daggerfallunity/​mods/​1408|Champion Classes]] mod has good starting classes and in the bottom of the page a list of suggested mods.
 +
 +Download the mods in different directories (one per section is fine) and in each directory you can create a ''​tmp''​ directory and from it execute ''​7z x ..''​ and with a bit of luck the resulting data can copied in ''​DaggerfallUnity_Data/​StreamingAssets''​ . Of course double check before copying.
cs/dfu.1791300711.txt.gz ยท Last modified: 2026/10/06 15:31 by paolo_bolzoni